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Stellarch
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Stellarch

Draft, battle, and own your cards in a provably-fair TCG.

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What if no card could buy you a guaranteed win?

Stellarch is a deterministic trading-card game built on the Hive blockchain. You draft a 7-card team, six monsters and one commander, across eight elemental affinities, then a seeded-RNG combat engine resolves the battle. Fifteen alien races, 250+ cards, and 84 rulesets give every match a different shape.

Three things make Stellarch different. First, it is provably fair: every battle is deterministic, so the same teams and ruleset always produce the same result, and any match replays byte-identically from its seed. You do not have to trust the fairness, you can verify it. Second, you truly own your cards. They are on-chain assets on Hive, so you can keep them, build around them, or trade them in a real player-driven economy. Third, a smart deck beats a deep wallet. No card is an auto-win, balance rewards drafting and reading your opponent, and a modest collection can compete. Fair, not free, every win is earned at the table, not bought at the store.

Stellarch's closed alpha is coming. Join the waitlist at stellarch.io to claim an early invite and be among the first to draft a team.

Games · Web3
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Features

  • Provably-fair deterministic combat: every match replays byte-identically from its seed, so any result can be verified
  • Draft a 7-card team across 8 elemental affinities, six monsters and one commander
  • True on-chain card ownership on Hive, with a real player-driven market
  • 250+ cards, 15 alien races, and 84 rulesets for deep match variety
  • Skill-first balance: a smart deck beats a deep wallet, with no pay-to-win

Use Cases

  • Splinterlands and TCG players who want real card ownership without pay-to-win
  • Strategy players who enjoy drafting and reading the opponent
  • Web3 gamers who want a game whose fairness they can verify
  • Collectors who want cards that hold value in a real player-driven economy

Comments

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Senior Rails DEV

Hey Fazier. I am building Stellarch because I love trading-card games but got tired of the ones where the deepest wallet wins. Stellarch is deterministic: every battle resolves from a seed and replays byte-identically, so you can actually verify a match was fair instead of just trusting it. You draft a 7-card team across 8 affinities and the engine does the rest. Your cards are yours on-chain, so the collection does not vanish when a server does. The whole design is fair, not free: a smart draft beats a big budget, and no card is an auto-win. We are pre-launch right now, the closed alpha is coming and the waitlist is open at stellarch.io. I would genuinely love your feedback on the provably-fair angle and what would make you want an early invite.

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Senior Rails DEV
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Senior Rails DEV

Comments

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Senior Rails DEV

Hey Fazier. I am building Stellarch because I love trading-card games but got tired of the ones where the deepest wallet wins. Stellarch is deterministic: every battle resolves from a seed and replays byte-identically, so you can actually verify a match was fair instead of just trusting it. You draft a 7-card team across 8 affinities and the engine does the rest. Your cards are yours on-chain, so the collection does not vanish when a server does. The whole design is fair, not free: a smart draft beats a big budget, and no card is an auto-win. We are pre-launch right now, the closed alpha is coming and the waitlist is open at stellarch.io. I would genuinely love your feedback on the provably-fair angle and what would make you want an early invite.

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