
The privacy-first approach here is gold - doing video processing locally in the browser instead of uploading to a server removes so much friction and security concern. No signup required makes it even better for creators who just need a quick trim. FFmpeg + WebAssembly is a smart technical choice for this.
Browser-local processing removes huge friction. Cloud video uploads = waiting, privacy anxiety, account friction. This runs everything client-side with no servers seeing your files. The ability to split by time or equal parts covers 90% of what people actually need. Works offline too which is a nice bonus. No watermarks on exported clips is the detail that makes this viable for content creators.
The local-first choice is the right one for exactly this kind of tool. I build a reader that parses PDFs and EPUBs in the browser with vendored libraries, and "your files never leave the device" turns out to be the feature people trust most, because they can verify it themselves in the network tab. Curious about the FFmpeg side: long videos can run to gigabytes, so does the whole file have to fit in WASM memory, or do you stream it through in chunks? And did you take on the cross-origin isolation headers the multithreaded build needs, or stay single-threaded? No watermark and no signup is the honest version of free, nice to see.

The privacy-first approach here is gold - doing video processing locally in the browser instead of uploading to a server removes so much friction and security concern. No signup required makes it even better for creators who just need a quick trim. FFmpeg + WebAssembly is a smart technical choice for this.
Browser-local processing removes huge friction. Cloud video uploads = waiting, privacy anxiety, account friction. This runs everything client-side with no servers seeing your files. The ability to split by time or equal parts covers 90% of what people actually need. Works offline too which is a nice bonus. No watermarks on exported clips is the detail that makes this viable for content creators.
The local-first choice is the right one for exactly this kind of tool. I build a reader that parses PDFs and EPUBs in the browser with vendored libraries, and "your files never leave the device" turns out to be the feature people trust most, because they can verify it themselves in the network tab. Curious about the FFmpeg side: long videos can run to gigabytes, so does the whole file have to fit in WASM memory, or do you stream it through in chunks? And did you take on the cross-origin isolation headers the multithreaded build needs, or stay single-threaded? No watermark and no signup is the honest version of free, nice to see.
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