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Trilo 3D
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Example Image

Trilo 3D

Image to textured 3D models online — export GLB/FBX/OBJ

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Trilo3D is an online AI studio that turns a single image—or multiple camera views—into textured 3D assets you can download and use. Powered by Trilo 1.0, it reconstructs geometry and materials in the browser, then exports production-friendly formats for games, ecommerce, AR, and design pipelines. No desktop install required: upload, choose quality and materials, generate, and export.

Example Image
Example Image
Example Image
Example Image
Example Image

Features

  • Image to 3D from one clear reference photo
  • Multi-view to 3D with front/side/back inputs for tighter geometry
  • Optional textures and PBR materials for production-ready surfaces
  • High-quality reconstruction (up to 2048 texture quality and dense meshes)
  • Export GLB, FBX, OBJ, USDZ, and STL
  • In-browser 3D preview while and after generation
  • Transparent credit pricing before you run a job
  • Commercial use on paid plans

Use Cases

  • Turn product photos into ecommerce / AR-ready 3D models
  • Convert concept art into game props and hard-surface assets
  • Build character or creature meshes from reference stills
  • Prototype industrial / product designs before full DCC work
  • Generate USDZ assets for Apple AR Quick Look
  • Export STL for 3D printing experiments
  • Speed up indie / studio pipelines without opening Blender first

Comments

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Building Trilo 3D AI

Hey makers — I’m launching Trilo3D (https://trilo3d.com). The idea came from a messy loop I kept hitting: I’d get a solid product photo or concept still, then spend too long jumping into Blender / Unity just to get a usable textured mesh. I wanted a browser-first path: upload one image (or multi-view), generate geometry + textures with Trilo 1.0, preview in-page, and export GLB / FBX / OBJ / USDZ / STL. Still early — especially on multi-view alignment and PBR quality across different source photos. If you try it, I’d love blunt feedback on: which export format you actually need first, and where the mesh/texture quality falls short for your pipeline. Happy to swap notes with other AI / 3D builders launching here too.

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Building Trilo 3D AI
Makers
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Building Trilo 3D AI

Comments

custom-img
Building Trilo 3D AI

Hey makers — I’m launching Trilo3D (https://trilo3d.com). The idea came from a messy loop I kept hitting: I’d get a solid product photo or concept still, then spend too long jumping into Blender / Unity just to get a usable textured mesh. I wanted a browser-first path: upload one image (or multi-view), generate geometry + textures with Trilo 1.0, preview in-page, and export GLB / FBX / OBJ / USDZ / STL. Still early — especially on multi-view alignment and PBR quality across different source photos. If you try it, I’d love blunt feedback on: which export format you actually need first, and where the mesh/texture quality falls short for your pipeline. Happy to swap notes with other AI / 3D builders launching here too.

Premium Products