Seed Audio 1.0 is ByteDance Seed’s all-in-one AI audio generation model for complete sound scenes. From a single text (or multimodal) prompt, it creates multi-speaker dialogue with emotional delivery and natural accents, plus matching ambience, background music, and foley-style effects—ready for video, ads, podcasts, games, and more. Supports optional reference audio/image, up to 2-minute generations, and API access.

Hey makers! Seed Audio 1.0 is ByteDance Seed’s new multimodal audio model that can generate a complete sound scene — multi-speaker dialogue with emotion & accents, background music, ambience, and SFX — all from a single prompt. I built seedaudio.co because I kept running into the same problem: most AI audio tools only do TTS or only music, and stitching everything together is still a pain. This model changes that, so I wanted to make it easy for creators (especially video, ad, podcast and game people) to actually try it without friction. Would love your honest feedback on the interface, generation quality, and what features you’d want next. Feel free to drop any thoughts or questions!
This is really impressive. The ability to generate dialogue, ambience, music, and SFX together from a single prompt feels like a much more practical approach than having to stitch together several different AI audio tools. The multi-speaker emotion and voice continuity are especially interesting for video and storytelling. Definitely going to give this a try.
The layer-aware output here is the differentiator - being able to separate dialogue, music, and effects unlocks real post-production workflows instead of just dumping audio. Multimodal input (text + reference audio + image) is smarter than single input. Works well for video creators who need audio fast but don't want a final product locked in after generation
One thing I'd make explicit: does a generation return real stems — separate dialogue/music/SFX files — or a single mix that's merely easier to separate afterward? "More separable" reads like the latter. If it's true multitrack export, lead with that; it's the one feature that moves this from a demo tool to something people cut video with
Hello, Seed Audio looks like a big step toward making AI-generated audio feel more like a complete production rather than just text-to-speech. The ability to generate multi-speaker dialogue, emotional delivery, ambience, music, and sound effects from a single prompt is especially impressive. Being able to add reference audio or images and use it for videos, ads, podcasts, and games makes the potential applications pretty broad. Definitely an interesting release to keep an eye on.
Seed Audio 1.0 Your product has strong potential, but I found a few key improvements that could make it even better. I'd love to share my feedback and suggestions—please contact me at [email protected].

Hey makers! Seed Audio 1.0 is ByteDance Seed’s new multimodal audio model that can generate a complete sound scene — multi-speaker dialogue with emotion & accents, background music, ambience, and SFX — all from a single prompt. I built seedaudio.co because I kept running into the same problem: most AI audio tools only do TTS or only music, and stitching everything together is still a pain. This model changes that, so I wanted to make it easy for creators (especially video, ad, podcast and game people) to actually try it without friction. Would love your honest feedback on the interface, generation quality, and what features you’d want next. Feel free to drop any thoughts or questions!
This is really impressive. The ability to generate dialogue, ambience, music, and SFX together from a single prompt feels like a much more practical approach than having to stitch together several different AI audio tools. The multi-speaker emotion and voice continuity are especially interesting for video and storytelling. Definitely going to give this a try.
The layer-aware output here is the differentiator - being able to separate dialogue, music, and effects unlocks real post-production workflows instead of just dumping audio. Multimodal input (text + reference audio + image) is smarter than single input. Works well for video creators who need audio fast but don't want a final product locked in after generation
One thing I'd make explicit: does a generation return real stems — separate dialogue/music/SFX files — or a single mix that's merely easier to separate afterward? "More separable" reads like the latter. If it's true multitrack export, lead with that; it's the one feature that moves this from a demo tool to something people cut video with
Hello, Seed Audio looks like a big step toward making AI-generated audio feel more like a complete production rather than just text-to-speech. The ability to generate multi-speaker dialogue, emotional delivery, ambience, music, and sound effects from a single prompt is especially impressive. Being able to add reference audio or images and use it for videos, ads, podcasts, and games makes the potential applications pretty broad. Definitely an interesting release to keep an eye on.
Seed Audio 1.0 Your product has strong potential, but I found a few key improvements that could make it even better. I'd love to share my feedback and suggestions—please contact me at [email protected].
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