Egmatic is a no-code editor for 2D games, built for solo developers and small teams. It combines a visual node editor for game logic, drag-and-drop scene building, and a real-time preview that runs without compiling. One project exports to Windows, macOS, Linux, Android, iOS, and Web. Projects are clean, versioned JSON contracts on top of a separate runtime built on .NET 9 and MonoGame, so games are never locked inside the editor. The roadmap includes player accounts, cloud saves, and leaderboards without your own backend. In early access Egmatic is completely free.
Visual node editor for game logic
Drag-and-drop scene builder
Real-time preview without building
One-click export to 6 platforms (Windows, macOS, Linux, Android, iOS, Web)
JSON-first versioned projects
Runtime on .NET 9 and MonoGame — games run outside the editor
Solo developers shipping a 2D game without writing code
Small teams prototyping gameplay with instant real-time preview
Indie devs who want one project exported to desktop, mobile, and web
Teams keeping game logic in reviewable JSON files instead of a locked binary format

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