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Egmatic
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Egmatic

From first scene to published 2D game, no code

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Egmatic is a no-code editor for 2D games, built for solo developers and small teams. It combines a visual node editor for game logic, drag-and-drop scene building, and a real-time preview that runs without compiling. One project exports to Windows, macOS, Linux, Android, iOS, and Web. Projects are clean, versioned JSON contracts on top of a separate runtime built on .NET 9 and MonoGame, so games are never locked inside the editor. The roadmap includes player accounts, cloud saves, and leaderboards without your own backend. In early access Egmatic is completely free.

Example Image
Example Image
Example Image
Example Image

Features

Visual node editor for game logic

Drag-and-drop scene builder

Real-time preview without building

One-click export to 6 platforms (Windows, macOS, Linux, Android, iOS, Web)

JSON-first versioned projects

Runtime on .NET 9 and MonoGame — games run outside the editor

Use Cases

Solo developers shipping a 2D game without writing code

Small teams prototyping gameplay with instant real-time preview

Indie devs who want one project exported to desktop, mobile, and web

Teams keeping game logic in reviewable JSON files instead of a locked binary format

Comments

Building Egmatic in public — a no-code editor that takes a 2D game from first scene to published build. Ask me anything about the node editor or the JSON-first project format.

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Comments

Building Egmatic in public — a no-code editor that takes a 2D game from first scene to published build. Ask me anything about the node editor or the JSON-first project format.

Premium Products