Habit Doom locks your distracting apps at midnight every day. The only way to unlock them is to complete your habits first. Read, work out, meditate. Whatever matters to you. Complete the habit, earn your screen time. Skip it, and your apps stay locked. It uses Apple's Screen Time API to enforce real, OS-level locks. You cannot bypass it by force-quitting, restarting your phone, or switching accounts. When I say locked, I mean locked.
What makes it different from other blockers:
Other apps add friction (breathing exercises, timers). Habit Doom creates a reward loop. You earn screen time by doing something real.
Hard Mode locks everything until ALL habits are done. No cherry-picking. Vacation Mode pauses blocking without breaking your streak. Advanced analytics show streaks, completion rates, and a yearly heatmap so you can see the change over time.
Built solo with Swift and SwiftUI. Free to download, no ads. Pro available at $2.99/month, $19.99/year, or $34.99 lifetime.

I actually like this idea a lot. Earning your screen time by completing habits feels much more effective than simple app blockers. One thing I’m a little worried about though. Since the apps are fully locked, what happens if the app runs into a bug or something breaks? Is there a way to reset or unlock things in that case?
I love how Habit Doom flips the script on app blockers. Instead of just adding friction, it creates a real reward loop where you actually have to earn your entertainment time. The fact that it uses the Screen Time API to prevent cheating is exactly what chronic procrastinators like me need. Brilliant way to gamify discipline!
The framing here is what gets me — most habit apps beg you to show up, this one just locks you out until you do. Flipping screen time from a default you have to restrict into a reward you have to earn is a genuinely clever inversion of how every other blocker works. The OS-level enforcement is the key detail. "Real locks" is doing a lot of heavy lifting in a market full of apps you can sidestep with a force-quit. If the friction is bypassable, it's not really friction . Hard Mode is unhinged (complimentary). Congrats on shipping this solo — Swift + SwiftUI with this level of polish is no small thing. 🔒
I actually like this idea a lot. Earning your screen time by completing habits feels much more effective than simple app blockers. One thing I’m a little worried about though. Since the apps are fully locked, what happens if the app runs into a bug or something breaks? Is there a way to reset or unlock things in that case?
I was averaging 4+ hours of daily screen time on Instagram, TikTok, and YouTube. Tried every blocker out there. They all let you bypass them. So I built Habit Doom. It uses Apple's Screen Time API to enforce real OS-level locks. You can't cheat it. Went from a 10% habit completion rate to 85% in four weeks. Not because I got disciplined. Because the phone stopped letting me be lazy.
Really like this idea. In today’s world it’s way too easy to get distracted, and this actually forces you to do something useful first. I tried similar approaches before, but the “earn your screen time” concept feels much more natural. For me, stuff like this really helps clear my head and focus on what actually matters. Nice work!

I actually like this idea a lot. Earning your screen time by completing habits feels much more effective than simple app blockers. One thing I’m a little worried about though. Since the apps are fully locked, what happens if the app runs into a bug or something breaks? Is there a way to reset or unlock things in that case?
I love how Habit Doom flips the script on app blockers. Instead of just adding friction, it creates a real reward loop where you actually have to earn your entertainment time. The fact that it uses the Screen Time API to prevent cheating is exactly what chronic procrastinators like me need. Brilliant way to gamify discipline!
The framing here is what gets me — most habit apps beg you to show up, this one just locks you out until you do. Flipping screen time from a default you have to restrict into a reward you have to earn is a genuinely clever inversion of how every other blocker works. The OS-level enforcement is the key detail. "Real locks" is doing a lot of heavy lifting in a market full of apps you can sidestep with a force-quit. If the friction is bypassable, it's not really friction . Hard Mode is unhinged (complimentary). Congrats on shipping this solo — Swift + SwiftUI with this level of polish is no small thing. 🔒
I actually like this idea a lot. Earning your screen time by completing habits feels much more effective than simple app blockers. One thing I’m a little worried about though. Since the apps are fully locked, what happens if the app runs into a bug or something breaks? Is there a way to reset or unlock things in that case?
I was averaging 4+ hours of daily screen time on Instagram, TikTok, and YouTube. Tried every blocker out there. They all let you bypass them. So I built Habit Doom. It uses Apple's Screen Time API to enforce real OS-level locks. You can't cheat it. Went from a 10% habit completion rate to 85% in four weeks. Not because I got disciplined. Because the phone stopped letting me be lazy.
Really like this idea. In today’s world it’s way too easy to get distracted, and this actually forces you to do something useful first. I tried similar approaches before, but the “earn your screen time” concept feels much more natural. For me, stuff like this really helps clear my head and focus on what actually matters. Nice work!
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